
GLORIOUS ERAS EVENT PROS AND CONS IN FC MOBILE 26
Hey Believers bro’s, here we are with an amazing breakdown of the Glorious Eras event 🎑 in FC Mobile!
It’s a 4-week event packed with rewards, new cards, and special club-focused chapters.
Let’s analyse all the Pros and Cons so you know exactly what’s worth grinding. ⚽🔥
📌 In this post, we’ll cover:
✅ Pros of the Glorious Eras Event
❌ Cons of the Glorious Eras Event
🌟 Pros 👍 of the Glorious Eras Event
⚡ Major Improvements
The OVR cap has been increased to 115, bringing tougher challenges and more excitement.
Event theme, graphics, and player designs look premium and detailed.
🎁 Valuable Rewards
The event gives a wide variety of high-value rewards including:
- Gems 💎
- Coins 💰
- Shards 🧩
- Glorious Eras
- Players ⭐
- Rankup Points ⬆️
These rewards help players upgrade squads quickly and stay competitive. 💪
🏆 Club-Based Structure
The event highlights major clubs like Real Madrid, Liverpool, Bayern, and Juventus.
Each club gets its own chapter with themed challenges.
You can focus on the team you want and earn specific players.
🎮 Additional Features
Market Picks (5000 & 1000) offer tons of shards and decent players.
Star Scout allows you to try your luck for older top-tier cards.
💎 Packs & Shards
3k gem pack now gives 109–115 OVR players.
Higher gem packs (7.5k, 15k, 30k) provide better odds for 113–115 OVR cards.
F2P players can grind around 2.5k–3k shards, enough for good upgrades.
🔥 Overall Player Experience
Smooth navigation, good event length, solid rewards, and legendary icons like Ronaldo Nazario & Raúl make the event extremely enjoyable 😺🔥
❗Cons 👎 of the Glorious Eras Event
😕 Weak Chapters & Token Problems
Main chapters give very basic rewards like avatars only.
Too few matches → too few tokens, making progression slow.
Some exchanges are overpriced and not worth grinding.
💸 Pay-to-Win Concerns
Top cards like Ronaldo Nazario (2000+ shards) feel too expensive.
Signature Edition cards need ~24,000 FC Points — unreachable for F2P.
Many premium packs require FC Points, limiting access.
⚙ Gameplay & Mode Issues
Challenge Mode hasn’t improved — same repetitive mini-games.
📉 Rankup & Reward Issues
Rankup Points are too low compared to the number of new players.
League milestone rewards become useless once you hit lvl 50.
Pack OVR range widened (109–115), lowering 115-pull chances.
✅ Final Notes
- The event brings top–tier rewards, making it one of the most rewarding grinds of the season. 🎁🔥
- Club–based chapters add variety but the rewards inside them feel weaker than expected. 🏟️😕
- Shard and gem earning is solid, giving F2P players a fair chance to progress. 🧩💎
- Token income is low compared to the number of exchanges, making progression slower. ⏳🔒
- Packs offer improved OVR chances, but many top cards still lean heavily toward P2W. 📦💸
- Signature editions remain too expensive and locked behind FC Points. 🚫💳
- Challenge mode needs major upgrades as it feels unchanged and repetitive. 🔄😓
- Despite issues, the event remains enjoyable due to legendary players, good design, and strong grind value. ⭐⚡
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